Training & Certifications


This course provides the knowledge and skills that will enable students to further appreciate Computer Graphics and Multimedia Technology development; use advanced features of audio – video editing and multimedia applications; understand integration between applications; appreciate cyber ethics and legal issues in develop multimedia applications, including rich internet application and multimedia interactive.


At the end of the course the students will be able to use the computer for design and development of computer graphics applications. Specifically, they will be able to:

  1. Understand the fundamental concepts and operations involving computer graphics, web design and managing web content.
  2. Appreciate the importance software integration for develop effective and efficient applications.
  3. Produce better projects and documents using advanced features of computer graphics and web design.
  4. Understand aesthetics, visual arts and multimedia concepts and its significance in information systems and multimedia technology development.
  5. Design and develop computer graphics arts work after understanding cyber ethics and legal issues.
  6. Apply their knowledge and skills for their personal development and professional and healthy work, founded on sound values and ethics.

This program is designed for students.


This program is a 69 hours equivalent to 2 semesters of intensive training class.


None


Students’ competency in various aspects such as computer operation, use of software features, production of quality output, and presentation of individual or group work will be assessed using appropriate tools such as class discussion, report, observation of work, and project presentation. A well-documented project and a written test will be required for completion of the course and issuance of the Certificate.


CGMT certificate of achievement will be awarded upon completion of all requirements and have a minimum passing exam grade of 70%.


  1. Defining animation requirements
  2. Creating color model pallets
  1. Intro to Audio Concepts and Sound Forge
  2. Getting Started
  3. Navigating, Zooming and Selecting
  4. Changing File Attributes and Formats
  5. Using Markers, Regions and Play list
  6. Recording, Extracting and Burning
  7. Editing, Repairing and Synthesizing Audio
  8. Processing Audio
  9. Applying Effects
  10. Working with MIDI and Video
  11. Looping and Spectrum Analysis
  12. Microsoft Audio Compression Manager (ACM)
  1. Understanding Basic Lighting
  2. Lighting Effects
  3. Preparing Lighting Operation
  1. Identify the needs and requirements
  2. Planning storyboard flowchart
  3. Describe the implementation
  4. Presenting the idea
  1. Describe video camera operating procedure
  2. Using video camera
  3. Recharging and maintaining camera battery
  4. Organizing video camera cable
  5. Using Clapper board
  1. Intro to video editing
  2. Systems setup
  3. Capturing, digitizing and importing
  4. Managing and monitoring assets
  5. Editing sequences and clips
  6. Editing audio
  7. Using Title
  8. Effects and Transition
  9. Animation
  10. Compositing
  1. Project Delivery
  1. Introduction to Flash CS6
  2. Drawing Tools
  3. Using Symbols and The Library
  4. Advanced Tools
  5. Creating Basic Animation
  6. Advanced Animation
  7. Working with Panels and Imported Files
  8. Working with Panels and Imported Files
  1. Introducing Action Script
  2. Creating Button Symbols
  3. Adding Sound to Movies
  4. Introducing Movie Clips
  5. Working with Video
  6. Delivering The Final Movie

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